Category Archives: Zombies and Winning Love By Daylight

The narrative beauty of video games and anime, and how they make life interesting.

Machine Ballet: Review of “Eureka Seven”

Fans of Pacific Rim, The Terminator series,  or Transformers may find an interest in mecha anime, if Japanese animation doesn’t frighten, deter, or just not stimulate their artist’s heart. To each his or her own. These movies’ common denominator is the involvement of fighting … Continue reading

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Giant Warfare: Attack on Titan

Envision massive, multiple zip lines in the forest. Next, imagine soldiers fighting for their lives by firing weapons allowing them to climb these zip lines. Finally, throw in man-eating, mythological giants chasing these soldiers and destroying humanity without any remorse. … Continue reading

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Walking To Live

“The Walking Dead” video game is the first one that I’ve watched someone play in its entirety, and felt enough attachment to enthusiastically complete again. The game’s narrative can be toyed with, and deposits my own psyche into the midst … Continue reading

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Evil By Moonlight: Thank You, Naoko Takeuchi

As discussed in the last post, some art ages like fine wine. Characteristics that are gleaned in later years like patience, joy, and perseverance, solidify the meaning of a story. This happens in F. Scott Fitzgerald’s The Great Gatsby. In … Continue reading

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The Naruto Chronicles: Love does not envy, boast, and saves us from ourselves

“In the second genre of error a beautiful object is suddenly present, not because a new object has entered the sensory horizon bringing its beauty with it…but because an object, already within the horizon, has its beauty, like late luggage, … Continue reading

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Japan, Please

He’s incredibly cute and unassuming when you first meet him. Spiky blond hair and an orange jumpsuit leads one to believe that this will be another cutesy, low-impact anime. Bright sketches of other pastel-hued adolescents crushing on and fighting with … Continue reading

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